Kiki&Bouba is our first game. It is made with Phaser CE. Controls:

cursors - move left/right/up (and down the ladder in case of Bouba)

a - switch character

Esc - back to main menu

Comments

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great job on making the characters distinctly different to play! i've finished the 3 levels any my only gripe is that the spike ball feels very floaty to control, and his level paths require surgical precision, but i'm sure you'll deal with it one way or another

Neat concept! I didn't get very far because I'm not very good at technical platformers. It must have been difficult to create levels that were challenging but doable for both characters. You've done a great job here.

I also liked the name. I've heard of the Kiki/Bouba effect, and I think this is a neat use of the concept.

We tried to make the levels as properly as possible to make them have some complexity. It didn't took long since the possibilities are very restricted for now. In a few days however some additions (hopefully) shall be implemented and the game should become a little bit more logically chalanging rather than just technically, and of course more levels will be added.

Thanks a lot for such positive reply, really didn't even expect that :)